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ex 10 repeated action – exercise background information
If a cut between two shots causes an actor’s hand to move twice, or a person to get up from a chair twice, or a door to close twice, then an editor would be guilty of creating Double Action. Of course, this may not only come from your primary action, but from a person, or object, in the background. It’s just as well to check all characters and moving objects, contained in the shots you wish to join, for any repeated action. If you end up in an either/or situation, then in my experience, it’s better to jump time fractionally forward, than to repeat any part of the action.
This being said, the intentional use of ‘Double Action’ is increasingly employed to enhance a movie action sequence, where shots of car crashes, explosions, or attacking aliens can be shown more than once. The repeated action shots are often slowed down, or from a different angle, but are all designed to heighten the moment.
Ex 10 Repeated Action – exercise details
1 The Photo (12), 2 M & Photo (13), 3 MCU P (12), 4 MCU M (13)
Where’s that drink?
MARK GETS UP, FINDS HIS UNFINISHED GLASS OF WINE AND NOTICES A FRAMED PHOTOGRAPH ON THE SAME SHELF.
Oh no, that photograph of you and me.
The aim is to get Mark up from the settee, so that the rise is correctly timed between the various shots available.
When to cut wide? Should we use Philip’s shot as Mark gets up?
As you’ve probably found out, it is better to jump time slightly forward, than to make the action exact. Strange that, but it works. The shot of Philip looking slightly bemused as Mark gets up, enables you to get him standing more quickly, so it’s good to include this in your cut. It’s also a reasonable reaction anyway, and helps keep Philip in the story at this point. Interestingly, there is a 2 second time difference between my EVEN WORSE cut and my GOOD cut. All these seconds are valuable, when they are added together.
Remember, cutting to an empty frame is a poor cut.